Difference between revisions of "Amber Choo/RA Tasks"
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<li>Get your cardkey, and get your actual keys from Todd Mann</li> | <li>Get your cardkey, and get your actual keys from Todd Mann</li> | ||
<li>Print the calendars and adhere them to the wall in Viz lab (due aug 15)</li> | <li>Print the calendars and adhere them to the wall in Viz lab (due aug 15)</li> | ||
− | |||
<li>Familiarize yourself with The Wild Divine. <i>I got stuck at the part where I had to wake up that lady of Compassion. Not sure if my heart beat is irregular or what. I tried for about half an hour. Regardless that was far enough into the game for me to get a good feel about The Wild Divine, what it does, it's pitfalls, strengths etc.</i></li> | <li>Familiarize yourself with The Wild Divine. <i>I got stuck at the part where I had to wake up that lady of Compassion. Not sure if my heart beat is irregular or what. I tried for about half an hour. Regardless that was far enough into the game for me to get a good feel about The Wild Divine, what it does, it's pitfalls, strengths etc.</i></li> | ||
− | <li>Check out M.A. theses. Quickly look thru 3 by Aug.31. <i>Searched online - I found | + | <li>Check out M.A. theses. Quickly look thru 3 by Aug.31. <i>Searched online - I found Terry's paper on persuasive games!</i></li> |
<li>Identify videogames that are related to pain. 1st chunk Aug.31. <i>I have around 7. Wrote explanations, found screenshots.</i></li> | <li>Identify videogames that are related to pain. 1st chunk Aug.31. <i>I have around 7. Wrote explanations, found screenshots.</i></li> | ||
<li>Identify interactive art projects that are related to pain in Leonardo. 1st chunk Aug.31. <i>I read Leonardo in the library. Didn't find much in the available issue.</i></li> | <li>Identify interactive art projects that are related to pain in Leonardo. 1st chunk Aug.31. <i>I read Leonardo in the library. Didn't find much in the available issue.</i></li> | ||
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Not done: | Not done: | ||
<UL> | <UL> | ||
+ | <li>Pick a desk; set up your computer with programs you need. <i>Waiting for computer</i></li> | ||
<li><b>The Pain Chronicles</b>. Read chapters <s>1, 2, 3,</s> 4.</li> | <li><b>The Pain Chronicles</b>. Read chapters <s>1, 2, 3,</s> 4.</li> | ||
<li>Show the lab folks your portfolio. <i>Chris and Terry still need to see my stuff.</i></li> | <li>Show the lab folks your portfolio. <i>Chris and Terry still need to see my stuff.</i></li> |
Revision as of 00:43, 20 August 2012
Amber's html list of stuff to do:
August 2012
Done:
- Get a research login
- Get your cardkey, and get your actual keys from Todd Mann
- Print the calendars and adhere them to the wall in Viz lab (due aug 15)
- Familiarize yourself with The Wild Divine. I got stuck at the part where I had to wake up that lady of Compassion. Not sure if my heart beat is irregular or what. I tried for about half an hour. Regardless that was far enough into the game for me to get a good feel about The Wild Divine, what it does, it's pitfalls, strengths etc.
- Check out M.A. theses. Quickly look thru 3 by Aug.31. Searched online - I found Terry's paper on persuasive games!
- Identify videogames that are related to pain. 1st chunk Aug.31. I have around 7. Wrote explanations, found screenshots.
- Identify interactive art projects that are related to pain in Leonardo. 1st chunk Aug.31. I read Leonardo in the library. Didn't find much in the available issue.
Not done:
- Pick a desk; set up your computer with programs you need. Waiting for computer
- The Pain Chronicles. Read chapters
1, 2, 3,4. - Show the lab folks your portfolio. Chris and Terry still need to see my stuff.
- Carnivale-esque video. Work with Jeremy. We have cut out pictures from a book to experiment with. Waiting for Jeremy to import and compose composition in Adobe After Effects, or if he needs more cutouts/more help. Once he's finished with that, I take the file and import into Unity.
- YouTube Video: (inspired by Pain Chronicles), identify 1 piece of info, shoot talking head (camera in VR2),